My AD&D 1e website - Articles - Quintalaro Mythos maps, scenarios, and cities, etc. tag:crestofastar.jimsmaps.net,2005:41b9e06e4775041fe9f5e0b879357f08/articles/quintalaro-mythos Textpattern 2024-03-28T17:27:24+00:00 Bill George https://crestofastar.jimsmaps.net/ Bill George 2017-01-26T16:29:06+00:00 2024-03-22T20:06:16+00:00 The Cracked Sky, Quintalaro Mythos (LG) tag:crestofastar.jimsmaps.net,2023-06-07:41b9e06e4775041fe9f5e0b879357f08/2e7a51f44fbe16dec8bfdb7fd9c20ff0

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Deity name: Zaa

in charge of: thunder

tithe: 7%

animal: eagle

symbol: lightning bolt

Clerics can be: Male, Female, or non-human

wear on

head: feather covered leather skull cap or brown helm

body: amber tunic or amber tunic over armor

color: amber

Holy Symbol shape:a silver cross

made of silver and consecrated at nearest temple

requirements to join: 1. must worship in an open area 2. must have a number of personal magical symbols and relics based on visions, one of these must reflect the deity 3. place of rest ( permanent dwelling ) is taboo to all others. When adventuring the character must sleep separately from the rest of the party, but not outside the defensive circle.

4. for any spell controlling anything, the cleric must have a part of that whic the character wants to control. 5. a large fire is necessary to control devils or demons ( such as a Protection from Evil, 10’ radius )

advantages: 1. +2 Saving roll due to #2 above 2. can use a long bow, magical or non-magical 3. 50% chance can cast Control Weather and under the proper weather conditions, will get rain. 4. +5 hp when casts Flame Strike

Sacrifices: when : Holy days, solstices what: offerings, varies where: temple



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Bill George 2017-01-26T16:29:06+00:00 2024-03-22T20:06:39+00:00 Church of Frontol, Quintalaro Mythos (LG) tag:crestofastar.jimsmaps.net,2023-06-07:41b9e06e4775041fe9f5e0b879357f08/947475402ffb820230d4c1b3126c0515

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Deity name: Karillan

in charge of: god of the dead

tithe: 9%

animal: dog

symbol: white crown

Clerics can be: Male or Female

wear on

head: bare or helm

body: green tunic or green tunic over armor

colors: bright green

Holy Symbol shape:a silver cross

made of silver and consecrated at nearest temple

requirements to join:

1. males must shave heads after 6th level 2. females must keep hair long always 3. must always fight against, by what ever means is necessary, the Silent Ones of Kran who deity is Skran. Their symbol is a coiled cobra. Their colors are black and emerald. They wear a black helm and leather tunics. 4. 1st to 6th level serves people with healing, knowledge and the like 5. 7th to 10th level serves heads of the temple.

advantages: 1. do a great deed for the church will receive a Wish ( 5% chance) 2. +2 hp per Cure Light Wounds 3. +5 hp damage when hit a cleric of the Silent Ones or Kran or a Minion of Skran ( they get the same against clerics of this church).

Sacrifices: when : Holy days, fall equinox, and spring equinox what: semi-annually where: temple



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Bill George 2017-01-26T16:29:06+00:00 2024-03-22T20:06:56+00:00 The House of Beauty, Quintalaro Mythos (LG) tag:crestofastar.jimsmaps.net,2023-06-07:41b9e06e4775041fe9f5e0b879357f08/5abe178869a25b8575b89bf06a05f81a

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Deity name: The Bringer

in charge of: goddess of the sun

tithe: 10%

animal: gold fish

symbol: octagonal mirror

Clerics can be: Male or Female human

wear on

head: bare or helm

body: green vestments or green tunic over armor

colors: cold

Holy Symbol shape:a silver cross

made of silver and consecrated at nearest temple

requirements to join:

1. must never have friendly dealings with evil beings 2. slight transgressions cause a lowering of Strength and Dexterity 3. greater sins cause spell ability loss; these losses can be earned back by greater service. 4. must always help those who cannot help themselves 5. if possible, construct shrines (small) to the goddess but not where they can be easily desecrated. 6. All shrines must face south and sometimes can be faced East, but never North or West.

advantages: 1. -5 hp when take any type of fire or heat damage 2. +3 to hit and damage any CE being 3. +2 to hit and damage any NE or LE being.

Sacrifices: when : Holy days, solstices what: handcrafts semi-annually where: temple



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