2000 pixel wide map, February 7, 2019.
Mostly humans here, with a few halflings, elves, half-elves, and hill dwarves. Rumor has it there are half-orcs here as well.
Contains the only seaport for Teslarc.
"Welcome to Crest of a Star; these maps and other graphics are only for playing D&D type games. They are copyright and not to be used for other purposes. If you have them on your site, please remove them. Thank you."
Hi and welcome to my Crest of a Star site ! This site is my first edition AD&D materials.
I have added to the maps, people, etc. since I bought Campaign Cartographer 2 around 23 or so years ago. I now have CC3+ and all of its add-ons.
Link in the Home text at the top of this drop down will bring you back to the front page of this site.
My other rpg sites below.
Posted
2000 pixel wide map, February 7, 2019.
Mostly humans here, with a few halflings, elves, half-elves, and hill dwarves. Rumor has it there are half-orcs here as well.
Contains the only seaport for Teslarc.
Author
Bill George
Categories
Teslarc, Esche City-State
Posted
I found these some years ago, about 1973. And bought two boxes of them. I looked for them online and found different color boxes. I was kinda hoping they would still be in production and cheap. Ah well.
As you can see they are used, and its my early Crestar info.
Author
Bill George
Categories
General
Posted
Sam’s General Store ( Run by Sam and two assistants)
Open an hour after sunrise, and closes two hours before sunset.
Many other items for local consumption like overalls, gloves, hats, boots, sewing materials and items. Frontier town.
Other items can be ordered, takes a month or two to arrive.
Axe 3 gp
Rake 2 gp
Shovel, wood 1 sp
, iron 2 gp
Lantern, common 2 gp
( holds a candle)
Candles, 1 sp per 15.
backpack 5 gp three in stock
blanket, winter 5 sp 15 in stock
flint and steel 3 gp seven in stock
grappling hook with 50’ of rope 7 gp two in stock
pouch, belt 1 gp 2 sp 5 in stock
rations, trail 5 gp ten in stock
torch ( 6) 1 gp 5 sets in stock
waterskin 1 quart 2 in stock
whetstone, to sharpen swords or a knife 2 sp three in stock
cold weather gar set 8 gp five in stock
explorer’s outift 2 gp six in stock
axe, battle 8 gp three in stock
bow, short 25 gp two in stock
dagger 3 gp ten in stock
dagger, silver 33 gp two in stock
dart ( 3) 1 gp two sets in stock
mace 5 gp two in stock
sword 10 gp five in stock
padded armor 5 gp two in stock
leather armor 7 gp three in stock
chain mail 5 gp five in stock.
Author
Bill George
Categories
North Hemisphere, Chel
Posted
Author
Bill George
Categories
South Hemisphere, The Great Open
Posted
My players hated this monster, so I am posting this information.
Typical Kobold info, except they are at -1 to hit in direct sunlight. In kobold form they act very frightened of the darkness.
These kobold werewolves are very very rare. They are at 2% chance to show up instead of regular kobolds. Only 6 to 20 will show.
When they change into werewolves, they become AC 1. 15” move, 4+3 HD (2-8 HP). Can only be hit by magic or silver weapons.
Have same chances to inflict lycanthropy as regular werewolves.
Attack in werewolf form is claw 1d4 /claw 1d4 /bite 1d6.
See the 1e Monster Manual for further details on werewolf and kobold.
Author
Bill George
Categories
Crest of a Star, Monsters