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Posted

She works at Zrani’s Blacksmith Shop

She is an assistant weapon maker. She finds enough work to stay basically well off.

Human, 5’ 6” tall, Strength 16 Blonde-brown hair.



Author
Categories Trillolara, Fondfield

Posted

In most ancient worlds, taxes were charged. This world is no exception.

Lots of taxes and fees for various things that today no fees are charged for.

  • Taxes.

    1. Trillolara charges adventurers 20 percent of all treasures over 90,000 gold pieces worth.

    2. Dank Forest taxes at a Royal Fifth, 30-60 percent of all treasures found.

    3. Teslarc charges 7 percent on all treasure

    4. Grand Isle of Karenth at 15 percent of all treasure

    5. Nalo Island charges 12 percent of all treasure

    6. the nomads charge 14 percent of all treasure

    7. Tanoria charges 20 percent of all treasure

    8. The Northern Island Group charges 10 percent of all treasure

    9. Tantalow’s Island Group charges 9 percent of all treasure

    10. Noral charges 30 percent of all treasure

    11. Evil areas don’t charge taxes, they just take what you have. Unless your characters are tougher than they are…

  • forms, permits…

    1. Marriages: 1 copper piece

    2. Births: 1 copper piece

    3. land purchases, cost of the land plus 10 silver.

    4. becoming a Sage: up to 100 platinum.

    5. Historian: not allowed or up to 500 gold pieces

    6. Ship officer: 100 gold pieces.

    7. Noral has a large number of permits, starting at 1 copper piece and going up to 1,000 platinum.

    8. to be continued



  • Author
    Categories Taxes

    Posted

    Costs:

    loaf of bread 1 cp
    cake, 1 layer with frosting 3 sp
    cake, 2 layer with frosting 5 sp
    cake, 3 layer with frosting 7 sp
    mint cake 1 sp

    various pastries 5 cp – 7 sp

    Detail map of a Community Bake Shop Fondfield, Trillolara


    Each community in Trillolara has one or more community bake shops. Prices are low so everyone has something to eat. Some of you may think, how can Trillolara afford this ? Or is it just a ‘game mechanic’ ? Nope, taxes on adventurer finds is how these are paid for.

    True, Trillolara taxes are very easy on the eye and the pay. Adventurers usually donate their odd coins to charity. Part of the charity donations winds up here.


    Author
    Categories Trillolara, Fondfield

    Posted

    All of the military are presumed to have a place to sleep when in town, extra regular clothes, eating utensils, gear for travel and shelter while traveling. Clothing for various weather conditions is supplied by Fondfield. Some units have ceremonial gear, but mostly these units have no use for such items. Each barracks has a laundry, dining room, kitchen, storage and various other supplies. Uhm, and anything I may have forgotten…

    Too many troopers ? No, usually one-fourth to one-third are out on patrol outside Fondfield. Every three weeks of duty gets them three days off. Four additional days for gear, clothing, cleaning the barracks, etc. upkeep. They can drink 1 or 2 beers (total) in the unit dining room on their days off. Why not more ? The town leaders want sober troopers, and the water here is drinkable.

    Not mentioned in unit lists are the several clerics, druids, magic-users,and illusionists that work with them to provide medical and magical backup.

    The military arms units on this and Military Arms page 2 are paid by the military leaders of Fondfield, not Trillolara.


    Shara and Zildu:

    68 light cavalry ( 8 serj, 3 Lt, 1 Captain ; 200 horses )
    Shara 20 men-at-arms/fighter level zero (3 javelins, long sword, hand axe, ring mail, shield)
    2 serjeants/fighter 1 (3 javelins, long sword, hand axe, scale mail, shield)
    1 Leutenant/fighter 2 (light crossbow, long sword, hand axe, chain mail, shield)
    Shara 18 men-at-arms/fighter level zero (light crossbow, long sword, dagger, studded mail, shield)
    3 serjeants/fighter 1 (light crossbow, long sword, dagger, scale mail, shield) 1 Leutenant/fighter 2 (light crowsbow, long sword, dagger, chain mail, shield)
    Zildu 30 men-at-arms/fighter level zero (light crossbow, pick, dagger, studded mail, shield)
    3 serjeants/fighter 1 (light crossbow, pick, dagger, scale mail, shield)
    1 Leutenant/fighter 3 (light crowsbow, pick, dagger, chain mail, shield)
    1 Captain/fighter 4 (light crowsbow, pick, dagger, chain mail, shield)
    standard issue for a light crossbow is 20 quarrels. Spares are taken when on patrol.
    80 men at arms: ( 80 shields, 22 chain mail, 10 scale mail, 48 studded leather armor )
    Additional supplies: 58 light crossbows ; 66 javelins ; 45 long swords ; 35 picks ;
    23 hand axes ; 3,000 light crossbow quarrels

    Shara and Zdranto:

    26 Border Watch ( 5 serjeants, 6 Leut, 2 Captains ; 60 horses )
    They travel in 2 groups. They guard the border and check on the watch towers.
    The 39 men-at-arms listed below are in the watch towers.
    Shara 14 men-at-arms/fighter zero ( short bow, 30 arrows, mace, scale, shield)
    3 serjeants/fighter 1 ( light lance, long sword, flail, plate, shield)
    1 Leutenant/Cleric 2/Ranger 3 ( light lance, long sword, flail, plate, shield)
    1 Leutenant/fighter 4 ( light lance, long sword, flail, plate, shield)
    1 Captain/fighter 6 ( medium lance, long sword, flail, plate, shield)
    Zdranto 12 men-at-arms/fighter zero ( light crossbow, 20 quarrels, short sword, leather, shield)
    2 serjeants/fighter 1 ( long bow, 30 arrows, long sword, mace, 2 daggers, chain, shield)
    1 Leutenant/Ranger 2 ( long bow, 40 arrows, long sword, mace, chain, shield)
    1 Leutenant/magic-user 3 ( staff, dagger, cloak)
    1 Leutenant/druid 3 ( scimitar, 2 spears, leather, wooden shield)
    1 Leutenant/ranger 4 ( 3 javelins, long sword, dagger, chain, shield)
    1 Captain/ranger 7 ( 2 spears, long bow, 40 arrows, long sword, dagger, chain, shield)

    39 men-at-arms, 6 plate mail, 5 chain mail, 14 scale mail, 14 leather armor, long bows, long swords, daggers)
    Additional supplies: 14 short swords, 14 short bows, 26 maces, 15 light lances,
    10 medium lances, 8 long swords, 15 flails, 25 light crossbows,
    30 long bows, 45 daggers, 5 staffs, 15 scimitars, 150 spears, 75 javelins

    Author
    Categories South Hemisphere

    Posted

    Henchmen and hirelings of Fondfield’s leaders.

    Zildu:
    Followers of the Church of the Secret Brotherhood
    190 men-at-arms mace, club, chain, shield
    19 serjeants/fighter 1 mace, club, chain, shield
    5 Leutenants/fighter 3 mace, club, chain, shield
    1 Leutenant/fighter 4 mace, club, splint, shield
    1 Captain/Fighter 5 mace, club, splint, shield
    1 Captain/Fighter 6 mace, club, splint, shield

    Additional gear: 75 maces, 45 clubs, 45 shields


    Shara and Zildu:
    22 Heavy Cavalry

    Shara: 12 men-at-arms heavy lance, long sword, mace, splint, shield
    2 serjeants/fighter 1 heavy lance, long sword, mace, splint, shield
    1 Leutenant/fighter 3 heavy lance, long sword, mace, splint, shield Zildu: 10 men-at-arms heavy lance, broadsword, mace, plate, shield
    1 serjeant/fighter 1 heavy lance, broadsword, mace, plate, shield Additional: 50 light horses, 35 shields, 12 plate mail, 18 splint mail, 30 heavy lances,
    30 long swords, 30 maces, 15 broadswords. Auxillary: enough additional people to care for the horses and repair/make armor and weapons


    Zildu:
    15 medium cavalry
    12 men-at-arms medium lance, short sword, flail, chain, shield
    2 serjeants/fighter 1 medium lance, short sword, flail, chain, shield
    1 Leutenant/fighter 2 medium lance, short sword, flail, chain, shield

    Additional: 30 light horses, 25 medium lances, 20 short swords, 20 flails Auxillary: enough additional people to care for the horses and repair/make armor and weapons


    Author
    Categories South Hemisphere


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